Jaconir
Game Dev Tools

RPG Economy / XP Balancer

Designing a satisfying level curve is math, not magic. Simulate your game's progression economy and export the data directly to CSV or JSON.

Configuration


Growth Visualization

Values per Level
Lvl 1: 100
Lvl 2: 115
Lvl 3: 133
Lvl 4: 153
Lvl 5: 176
Lvl 6: 202
Lvl 7: 233
Lvl 8: 268
Lvl 9: 309
Lvl 10: 356
Lvl 11: 409
Lvl 12: 471
Lvl 13: 543
Lvl 14: 625
Lvl 15: 720
Lvl 16: 829
Lvl 17: 954
Lvl 18: 1099
Lvl 19: 1265
Lvl 20: 1456
Lvl 21: 1677
Lvl 22: 1931
Lvl 23: 2223
Lvl 24: 2560
Lvl 25: 2947
Lvl 26: 3393
Lvl 27: 3907
Lvl 28: 4498
Lvl 29: 5179
Lvl 30: 5964
Lvl 31: 6866
Lvl 32: 7906
Lvl 33: 9103
Lvl 34: 10481
Lvl 35: 12068
Lvl 36: 13895
Lvl 37: 15999
Lvl 38: 18421
Lvl 39: 21210
Lvl 40: 24421
Lvl 41: 28118
Lvl 42: 32375
Lvl 43: 37276
Lvl 44: 42919
Lvl 45: 49417
Lvl 46: 56899
Lvl 47: 65513
Lvl 48: 75431
Lvl 49: 86851
Lvl 50: 100000
LevelTotal Value (XP/HP)Delta (To Next)
1100+100
2115+15
3133+18
4153+20
5176+23
6202+26
7233+31
8268+35
9309+41
10356+47
11409+53
12471+62
13543+72
14625+82
15720+95
16829+109
17954+125
181,099+145
191,265+166
201,456+191
211,677+221
221,931+254
232,223+292
242,560+337
252,947+387
263,393+446
273,907+514
284,498+591
295,179+681
305,964+785
316,866+902
327,906+1,040
339,103+1,197
3410,481+1,378
3512,068+1,587
3613,895+1,827
3715,999+2,104
3818,421+2,422
3921,210+2,789
4024,421+3,211
4128,118+3,697
4232,375+4,257
4337,276+4,901
4442,919+5,643
4549,417+6,498
4656,899+7,482
4765,513+8,614
4875,431+9,918
4986,851+11,420
50100,000+13,149

Balancing Explained

Linear Growth

Best for: Stat increases (Strength, HP) on level up. Keeps the power gap between low and high level players manageable.

Exponential Growth

Best for: XP required to level up. Ensures players don't reach the level cap too quickly and matches the increasing rewards from high-level monsters.

FAQ

How do I import this into my game?

Copy the CSV data and import it into your engine's Table/Curve editor (Unity AnimationCurve or Godot Curve2D), or paste the JSON into a data file.

What is 'Delta'?

Delta represents the difference between the current level and the previous one. For XP, this is often the 'XP needed to reach NEXT level'.