Jaconir

Game Sprite Sheet Maker

Pack animation frames and create game-ready sprite sheets for Unity, Godot, and Phaser. Free online tool for game developers.

Free Sprite Sheet Generator Online

Clean atlas packing and frame slicing for Unity, Godot, and Phaser

UnityGodotPhaser

Drop frames, auto-pack them, inspect the atlas, then export engine-ready data.

Advanced controls stay tucked away until you need them.

No sprites yet

Generated atlas

Your packed atlas preview

Dense pack

Your atlas will appear here

Upload PNG / JPEG / WebP. Packing stays in your browser.

Frame strip

Drag to reorder · order maps left→right, top→bottom in grid mode

Your imported frames will appear here in order.
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Upload

PNG · JPEG · WebP

Layout

How sprites are arranged on the atlas

Bin-packs each sprite tightly. Best default for mixed sizes and photos.

Selected sprite

Hover or click a packed sprite to inspect it.
Settings
Show
Atlas Size
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Occupancy
0%

Engine-Ready Assets

Optimized Packing

Automatically minimizes wasted space using advanced bin-packing algorithms.

Precision Controls

Fine-tune padding, extrusion, and layout for pixel-perfect results.

Multi-Format Export

Export as PNG, JSON, CSS, and engine-specific manifest files.

Workflow

1

Import Frames

Import your character or environment animation frames.

2

Pack Atlas

Use trim-aware packing to generate a high-density game atlas.

3

Engine Metadata

Generate Unity C# or Godot Resource scripts for instant import.

4

Export

Download your engine-ready bundle with zero watermarks.